Codeman wrote:"error &h30 : ')' is not found at line 390 but checked the include file and there is no missing one :/
My dear Chris,
Oh my such a dear Chris your are so DEAR to me yes you are!
I made a special request to you. I even typed it in bold red. I pleaded you to read the manuals before you start to
. I pleaded you to install all the new files from the RC package, didn't I? I knew it all oh so well in advance.
Did you read the PDF? Did you install the new Eclecta? Did you set your "MOD TOOL16X.fbs" as the startup script? Did you get it opened in Eclecta? Did you then proceed to line 390 in XANOGLExtensions.inc? Did you see
- Code: Select all
SUB glCompressedTexImage1DARB(%target, %level, %internalFormat, %width, %border, %imageSize, %ptrdata)
there? And did you ever wonder why your %level
there is so bloody red?
Did you then rush to search the PDF where you could find a new optional keyword Level
there that's mentioned 8
times on pages 8 and 9? No? Why didn't you do that, Chris?
The parser stumbled upon %level
which is now a keyword then read one more token after it as it is supposed to. Then it went on to the following line according to the Level
-parsing scenario but suddenly remembered it was also supposed to find a closing parenthesis to match the one that was used to open the function parameter list at the beginning of the line. In total confusion, it rightfully decided to report the last error #&H30 it was checking for (your own error, Chris) which literally means "was expecting something but got something else".
You should carefully search your code for many more occurences of Level
in this file and replace them with, say, %thelevel
. Why do I use highlighting and formatting in my Eclecta and why don't you do the same in yours?
OK Chris, you've just been away from FBSL too long. Both FBSL and Eclecta are very hard to be fooled now. I'd dare claim that every time they find and report an error now (if not handled or suppressed by modern error trapping, hehe...), that will be your own error and nobody else's. They are much smarter now than they used to be so you may always rely on their, er, superior intelligence.
Enjoy FBSL and happy coding to you! I miss your OpenGL projects and would be glad to see more of them on the forum again.